I've always said that my personality has always been affected by games
during my upbringing, stemming from The art styles, 8 bit pixel games that
provoked my imagination of an in game world (as well as just the love for pixel
arts!), characters within the game and environments just to name a few.
Sound effects and music within games are of no exception.
The wacky 8 bit sound effects of the retro age and just early games noises in general have
always given me that connection to fantasy worlds and escapism from the real
world. The 8 bit sound effects in music today bring back many fond nostalgic
memories of my carefree early gaming days.
Sounds and music has come a long way
since its 8 bit days and in with sound effects and with it, the ability to
create very realistic sounding games such as Call of Duty. With the sound
technology we have today, the believability of game worlds can be much more
convincing.
Many games today have musical scores
that help create the atmosphere and the tension within certain moments of the
game. For example, in Call of Duty, there is a section in the game where you
are on snow mobiles and in a tense chase; the finale is made by a large jump
over the snowy cliffs. The music then builds up towards the jump and then stops
as the player is in mid-air.
Through the clever use of sounds a wide
range of possibilities open up to drive the player forward in various ways. For
example sound can often hint clues to the player and their directives or the
music could play a subtle tone to encourage the player to have a stealth
approach to certain areas.
Another example is Metal Gear Solid. The
music starts off very neutral and very passive and all of a sudden the player
would be caught by a soldier and the pace of the game changes dramatically
along with the musical cues of the games. As times passes and the player avoids
and hides for a set amount of time, eventually the music would change into a
kind of cool down tone; after the adrenaline of being chased.
6:00 Onwards
As sounds continue to develop along with
the gaming industry, I personally find that memorable music becomes less and
less. I think nostalgia plays a big deal for me and not to say that there isn’t
any music these days in games that I find memorable.
I personally find that with 8 bit like
tunes in my childhood days were like my lullabies. They were generally quite
simple tunes with a very catchy melody; which was more than enough to make them
some of the most loved and memorable tunes in my life.
Though modern music and sound in games do
very well with immersing players within the moment and the games, it doesn’t
particularly always make it better than the earlier and less advanced sound
technologies. Many songs these days are still involve a great deal of 8 bit - like
noises greatly inspired by earlier video game noises.
Here's an example of a song made using the sounds of the first Game Boy.:
Games within the gaming industry (new
and old) have been a major influence in my life, encouraging the type of
personality I hold, hobbies I take up (such as my recent guitar playing) and
the styles of other music I take interest in.
Here are a few of my favourite video
game composers:
Koji Kondo
Koji Kondo
Nobuo Uematsu
Michiru Yamane
Martin O’Donnell
Motoi Sakuraba
David Wise
Grant Kirkhope
Daisuke Ishiwatri
Daisuke Ishiwatri
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