For this project, we had to create a character based off of
ourselves and the ‘Mortal Engines’ book. The first thing I did was spend a few
days reading the book. I found the book to start off rather slow, but very soon
I found myself getting sucked into the lore of the book.
I based my character off of someone who was part of the ‘Historian
Guild’ as an archaeologist. I didn’t want to give my character any highly
advanced or good quality equipment because in this world, everyone is
scavenging off of other cities as resources are becoming very scarce.
Based from the descriptive words I’ve read up, I created
some greyscale designs. After the first design which was based off of the basic
historian, I ended up making the character look more like an adventurer or an
agent; which swayed my decision into making an archaeologist rather than a low
grade historian.
In some designs I included some random parts of armour seen
in museums. I added this because towards the end of the book, the historians
rise up with anything they could get to fight off a rival guild using anything
they could grab from their museums.
I chose the third design as my main design because I really
liked how simple and convenient his clothes were, which also suited his gritty
scavenging background.
After choosing my base design, I followed up with a palette test
to see which colours I would like to use on my character. I chose the green and
beige colour.
When finalising my character designs, I added on a red sash
around his waist to compliment his green shirt, a light sword for defence and
to illuminate dark areas, a glove with a light to also illuminate any dark
areas, a rusty but usable cross bow, a small hip bag, and a grandfather clock
attached to him like a bag. Influenced by one of my favourite people from the
industry, Daisuke Ishiwatari, I chose a grandfather clock because I wanted to
have something unusual on my character that could also be practical.
The idea of the grandfather clock is that it carries his ‘old
tech’ that he discovers. I feel that the clock could add some interest to his
background story (and in a lot of my designs I like to create stories for my
characters to keep my creativity flowing).
I chose to put my character in a place that existed within
the ‘Mortal Engines’ book; so the scene I chose was the ‘Shan Guo’ mountain
range. I wanted to create a scene with a large scale look to it so I made my
character overlook a gorge of mist and mountain.
In the Shan Guo mountain range, looking in the distance at a large group holding torches. |
I thought that this scene didn’t particularly focus on my
character so I created another one which put my character in a dark cave like
area. This was to show the uses of his lights as well as see his face a little
more.
Exploring the dark depths. |
No comments:
Post a Comment