The scene I wanted to create was one of a vast desert that was once a grand ocean. A once sunken boat is one of the main focuses as well as the background. I wanted to show just how big the desert was and a ferry comparing the size with humans would give a good sense of scale to the characters.
Continuing on, I put the boat on the cliff to limit the player to the boat only, directing the player on his next chapter. By putting the ferry there, it gives a sense of scale of the size of the desert background. I feel that an RPG game that focuses very much on exploration and the game universe, was the right genre to base it on.
I may include things such as bones from giant sea creatures or other sunken junk from the past. I will continue to experiment with other thumbs before the final.